package game.core
{
	import flash.display.Stage;

	public class StageProxy
	{
		private static var _stage:Stage;
		
		public static function register(stage:Stage):void
		{
			_stage = stage;
		}
		
		public static function get stage():Stage
		{
			return _stage;
		}
		
		public static function get rootWidth():Number
		{
			return 1000;
		}
		
		public static function get rootHeight():Number
		{
			return 600;
		}
	}
}